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SHARED RUNS
Soul Link Nuzlocke tracker for shared runs
The MyPokePanion Soul Link Nuzlocke tracker keeps each player’s encounters, team and losses in one shared run. The supported rule settings are stored with that run.
Set up a shared Soul Link run
Start shared runOn this page
Track one run with both players
Create a multiplayer run and share its invite code with the other players. Each player logs their encounters in the shared run, where teams and losses remain visible. Set the supported Dupes, Shiny, nickname and Soul Link switches in the run. Keep gender, type and reset policies on a separate rule sheet.
Keep linked teams and losses understandable
With Soul Link enabled, catches are linked by area. When the cascade switch is on, recording a death also marks living linked Pokémon dead. Recording a missed encounter marks living linked Pokémon lost. With the cascade off, those Pokémon are boxed instead. Boxing a linked team member also boxes its active partners. Before the next gym or area, both players can review which Pokémon remain available in their teams and boxes.
Use the format with the game you actually play
Choose a supported game and use its route checklist from game data when available, including supported games beyond Gen 5. The atlas maps cover Kanto, Johto, Hoenn, Sinnoh and Unova. Use a manual checklist when those routes are unavailable or when areas need to be grouped differently.
Set the run up before the first catch
Before the first encounter, agree on how areas are paired, what happens when one player fails to catch a Pokémon and how fainted linked Pokémon are handled. Choose the supported rule settings in the run, keep additional agreements on a separate rule sheet and invite the second player. Record encounters as each area is played, so both players can check the results before continuing.
Example: a two-player first route
If both players catch a Pokémon in the first area, record both catches under that area. Soul Link links them when enabled. If one of those Pokémon later faints, record its death. With Soul Link and its cascade enabled, its living linked Pokémon is marked dead automatically; with the cascade off, it is boxed instead. Both players can see the change in the tracker.
Yes. Create a shared run and use its invite code to add partners. Encounters and losses are kept in the shared run state.
It applies the enabled settings to the log. Soul Link links catches by area; the cascade switch determines whether a recorded death makes living linked partners dead or boxes them. A missed encounter makes linked catches lost with the cascade on. Gender, type and reset policies remain on a separate rule sheet.
Yes. A source route checklist can be available without an atlas map. Where source routes are unavailable, a manual checklist still records encounters, supported rule settings, team members and losses.