Pikachu
No description is available for this edition.
Combat Profile
Move Pool
| TYPE | CAT | ||||
|---|---|---|---|---|---|
| 1Charm | Fairy | — | 100 | 20 | |
| 1Growl | Normal | — | 100 | 40 | |
| 1Nasty Plot | Dark | — | — | 20 | |
| 1Nuzzle | Electric | 20 | 100 | 20 | |
| 1Play Nice | Normal | — | — | 20 | |
| 1Quick Attack | Normal | 40 | 100 | 30 | |
| 1Sweet Kiss | Fairy | — | 75 | 10 | |
| 1Tail Whip | Normal | — | 100 | 30 | |
| 1Thunder Shock | Electric | 40 | 100 | 30 | |
| 4Thunder Wave | Electric | — | 90 | 20 | |
| 8Double Team | Normal | — | — | 15 | |
| 12Electro Ball | Electric | — | 100 | 10 | |
| 16Feint | Normal | 30 | 100 | 10 | |
| 20Spark | Electric | 65 | 100 | 20 | |
| 24Agility | Psychic | — | — | 30 | |
| 28Iron Tail | Steel | 100 | 75 | 15 | |
| 32Discharge | Electric | 80 | 100 | 15 | |
| 36Thunderbolt | Electric | 90 | 100 | 15 | |
| 40Light Screen | Psychic | — | — | 30 | |
| 44Thunder | Electric | 110 | 70 | 10 |
Abilities
Has a 30% chance of paralyzing attacking Pokémon on contact.
- Hidden
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Type Matchups
Gen 9 chart
Breeding & Growth
Family Tree
Where to find
No encounter data is available for this edition.
Sprite Museum
Every era of Pikachu, from 1996 pixels to 3D-era GIFs. Pick a tile or scrub the timeline.
Only Ground – 2× damage. As a pure Electric type, Pikachu has exactly one weakness (Ground) and three resistances: Electric, Flying and Steel at 0.5× each. There are no immunities — the hidden ability Lightning Rod, which additionally nullifies Electric moves, only exists from Gen 5 onward; it plays no role in FR/LG.
Via a Thunder Stone into Raichu. The line starts with Pichu, which evolves into Pikachu through high friendship. Pikachu + Thunder Stone = Raichu; since Gen 7 this yields Alolan Raichu (Electric/Psychic) in Alola instead. No specific level is required for any of the steps.
Not before Lv 26 – once Thunderbolt is learned. In Gen 3 (FireRed/LeafGreen) Raichu learns no new moves by level-up: use the stone too early and you miss Thunderbolt (Lv 26), Agility (33) and Thunder (41). Recommendation: wait for Thunderbolt, then evolve.
The core line-up in FireRed/LeafGreen: Thunder Shock (Lv 1), Tail Whip (6), Thunder Wave (8), Quick Attack (11), Double Team (15), Slam (20), Thunderbolt (26), Agility (33), Thunder (41) and Light Screen (50). Thunder Wave + Thunderbolt is the standard backbone for a story run.
Solid, but no free win – with clear strengths and one hard weakness. In FireRed/LeafGreen, Pikachu has base stats of 35/30/40 for HP/Defense/Special Defense, so it is fragile. Its base Speed is 90, which does not guarantee moving first. Thunder Wave (Lv 8) can help with catches, but Ground types are immune. Thunderbolt from Lv 26 provides Electric coverage. Avoid taking Ground attacks.