Edition
Pikachu official artwork
#025Kanto · GEN I

Pikachu

No dex entry data available.

Height
0.4 m
Weight
6.0 kg
Catch Rate
190
Base EXP
112
Abilities
Static · Lightning Rod (H)
Egg Groups
Ground · Fairy
Genus
Mouse Pokémon
Growth
Medium

Catch rate, size and breeding are current species data.

Back to grid
BASE STATS

Combat Profile

Fill On Scroll · Tier-Coded
HP
35
ATK
55
DEF
40
SPA
50
SPD
50
SPE
90
320
Base Stat Total
Below Average
EV Yield
+2 SPE
ATTACKS

Move Pool

TYPECAT
1Charm10020
1Growl10040
1Nasty Plot10020
1Nuzzle2010020
1Play Nice10020
1Quick Attack4010030
1Sweet Kiss7510
1Tail Whip10030
1Thunder Shock4010030
4Thunder Wave9020
8Double Team10015
12Electro Ball10010
16Feint3010010
20Spark6510020
24Agility10030
28Iron Tail1007515
32Discharge8010015
36Thunderbolt9010015
40Light Screen10030
44Thunder1107010
TRAITS

Abilities

  • Has a 30% chance of paralyzing attacking Pokémon on contact.

  • Hidden

    Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

DEFENSE

Type Matchups

Gen 9 chart

Weak ×2
Ground
Resist ×½
ElectricFlyingSteel
Immune ×0
TRAINING

Breeding & Growth

Growth rateMedium
Base friendship70
Gender50 % ♂ · 50 % ♀
Egg cycles10 (~2570 steps)
EVOLUTION

Family Tree

Evolution methods are current, not edition-scoped.

FriendshipThunder Stone
Current Pokémon
WILD DATA

Encounters

Not found in the wild — gift, trade or evolution only.

ARCHIVE

Sprite Museum

Pikachu — RED / BLUE FRONT sprite
GEN I–II
RED / BLUE
Front1996 · 99

Every era of Pikachu, from 1996 pixels to 3D-era GIFs. Pick a tile or scrub the timeline.

LOCATIONS · FRLG

Where to catch Pikachu

FRLG snapshot below. Overview follows the edition dock.

In FireRed/LeafGreen there are exactly two wild locations, both with verified rates from PokéAPI:

LOCATIONLEVELRATE
Viridian ForestLv 3–55%
Power PlantLv 22–2625%

Other games? Find every location per route and version in the interactive maps.

Q&A

Only Ground – 2× damage. As a pure Electric type, Pikachu has exactly one weakness (Ground) and three resistances: Electric, Flying and Steel at 0.5× each. There are no immunities — the hidden ability Lightning Rod, which additionally nullifies Electric moves, only exists from Gen 5 onward; it plays no role in FR/LG.

Via a Thunder Stone into Raichu. The line starts with Pichu, which evolves into Pikachu through high friendship. Pikachu + Thunder Stone = Raichu; since Gen 7 this yields Alolan Raichu (Electric/Psychic) in Alola instead. No specific level is required for any of the steps.

Not before Lv 26 – once Thunderbolt is learned. In Gen 3 (FireRed/LeafGreen) Raichu learns no new moves by level-up: use the stone too early and you miss Thunderbolt (Lv 26), Agility (33) and Thunder (41). Recommendation: wait for Thunderbolt, then evolve.

The core line-up in FireRed/LeafGreen: Thunder Shock (Lv 1), Tail Whip (6), Thunder Wave (8), Quick Attack (11), Double Team (15), Slam (20), Thunderbolt (26), Agility (33), Thunder (41) and Light Screen (50). Thunder Wave + Thunderbolt is the standard backbone for a story run.

Solid, but no free win – with clear strengths and one hard weakness. With 90 Speed Pikachu almost always moves first, and Thunder Wave (Lv 8) paralyzes reliably – worth gold for tough catches and fast opponents. Thunderbolt from Lv 26 hits Water and Flying teams hard. The flip side: 35/40/50 bulk is fragile, and its only weakness, Ground, is dangerously common in Kanto (Diglett, Geodude, Giovanni's team). Rule of thumb: great as paralysis support and the anti-Water answer, but never switch it into Ground.