Gengar
Possesses potential victims' shadows in an effort to steal away the victims' lives. If your shadow begins to laugh, you must take hold of a protective charm posthaste!
Combat Profile
Move Pool
| TYPE | CAT | ||||
|---|---|---|---|---|---|
| 1Confuse Ray | Ghost | — | 100 | 10 | |
| 1Hypnosis | Psychic | — | 60 | 20 | |
| 1Lick | Ghost | 30 | 100 | 30 | |
| 1Mean Look | Normal | — | — | 5 | |
| 1Perish Song | Normal | — | — | 5 | |
| 1Reflect Type | Normal | — | — | 15 | |
| 1Shadow Punch | Ghost | 60 | — | 20 | |
| 12Payback | Dark | 50 | 100 | 10 | |
| 16Spite | Ghost | — | 100 | 10 | |
| 20Curse | Ghost | — | — | 10 | |
| 24Hex | Ghost | 65 | 100 | 10 | |
| 30Night Shade | Ghost | — | 100 | 15 | |
| 36Sucker Punch | Dark | 70 | 100 | 5 | |
| 42Dark Pulse | Dark | 80 | 100 | 15 | |
| 48Shadow Ball | Ghost | 80 | 100 | 15 | |
| 54Destiny Bond | Ghost | — | — | 5 | |
| 60Dream Eater | Psychic | 100 | 100 | 15 |
Abilities
Has a 30% chance of Disabling any move that hits the Pokémon.
Type Matchups
Breeding & Growth
Family Tree
Encounters
Sprite Museum
Where to catch Gengar
Gengar cannot be caught in the wild in FireRed/LeafGreen — you only get it through evolution: Haunter evolves into Gengar via trade.
Other games? Find every location per route and version in the interactive maps.
Weaknesses & resistances
Defensive profile of Gengar (Ghost, Poison) — calculated from the gen 3 type chart:
WEAK TO
Psychic (×2), Ghost (×2), Dark (×2)
RESISTS
Grass, Poison, Bug
IMMUNE TO
Normal, Fighting, Ground
Psychic (×2), Ghost (×2), Dark (×2). Resists Grass, Poison, Bug, immune to Normal, Fighting, Ground. Calculated from the gen 3 type chart (FireRed/LeafGreen).
Gastly evolves into Haunter starting at level 25. Haunter evolves into Gengar via trade.
Not in the wild. Gengar cannot be caught in the wild in FireRed/LeafGreen — you only get it through evolution: Haunter evolves into Gengar via trade.
Our take: Yes, if you can trade. Gengar is a fast special attacker whose Levitate negates Ground — in FR/LG it's immune to three types (Normal, Fighting, Ground). Unreachable without a trade partner.