Wartortle
It cleverly controls its furry ears and tail to maintain its balance while swimming.
Combat Profile
Move Pool
| TYPE | CAT | ||||
|---|---|---|---|---|---|
| 1Tackle | Normal | 40 | 100 | 35 | |
| 1Tail Whip | Normal | — | 100 | 30 | |
| 1Water Gun | Water | 40 | 100 | 25 | |
| 1Withdraw | Water | — | — | 40 | |
| 9Rapid Spin | Normal | 50 | 100 | 40 | |
| 12Bite | Dark | 60 | 100 | 25 | |
| 15Water Pulse | Water | 60 | 100 | 20 | |
| 20Protect | Normal | — | — | 10 | |
| 25Rain Dance | Water | — | — | 5 | |
| 30Aqua Tail | Water | 90 | 90 | 10 | |
| 35Shell Smash | Normal | — | — | 15 | |
| 40Iron Defense | Steel | — | — | 15 | |
| 45Hydro Pump | Water | 110 | 80 | 5 | |
| 50Wave Crash | Water | 120 | 100 | 10 |
Abilities
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
- Hidden
Heals for 1/16 max HP after each turn during rain.
Type Matchups
Breeding & Growth
Family Tree
Encounters
Sprite Museum
Where to catch Wartortle
Wartortle cannot be caught in the wild in FireRed/LeafGreen — you only get it through evolution: Squirtle evolves into Wartortle starting at level 16.
Other games? Find every location per route and version in the interactive maps.
Weaknesses & resistances
Defensive profile of Wartortle (Water) — calculated from the gen 3 type chart:
WEAK TO
Electric (×2), Grass (×2)
RESISTS
Fire, Water, Ice, Steel
IMMUNE TO
—
Electric (×2), Grass (×2). Resists Fire, Water, Ice, Steel. Calculated from the gen 3 type chart (FireRed/LeafGreen).
Squirtle evolves into Wartortle starting at level 16. Wartortle evolves into Blastoise starting at level 36.
Not in the wild. Wartortle cannot be caught in the wild in FireRed/LeafGreen — you only get it through evolution: Squirtle evolves into Wartortle starting at level 16.
Our take: Yes. Wartortle is the least flashy but most reliable middle stage of the three starters — good bulk, no rough patch, a stable path to Blastoise.